New and changed enemy additions #176
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Tektite
Isolates the Electric Tektite textures into their own file just like the Electric Keese does now.
Electric Keese
New Electric Keese variant. Electric attacks stun Link.
Stalmaster
Param 0 or 1 sets it as a normal enemy or miniboss. The upper params (xx00) are used for the switch flag. As a miniboss it comes with cutscenes for activation and the second phase. Regardless of being a miniboss it will appear with it's limbs scattered on the floor and will reassemble when the player comes into proximity (by which the enemy becomes active for combat). Comes in two phases. Second phase he draws out more weapons. Hitting his weapons won't hit the enemy.
Mad Scrub
Spins into Link with the "Harder Enemies" option
Biri
Now comes with lasers with the "Harder Enemies" option
Stalfos, Wolfos, Dark Link, Gerudo Fighter
Zol
Fixed damage table, Navi prompt and draw distance
Molmauk
Fixed damage table
Beast
New to Ancient Hollow
Black & White Boe
Ported from MM
Source for Mad Scrubs and Biri from here: https://github.com/thinedave/ocarina-demonsquest-source
Changed enemies can still be tweaked if needed, ex. damage, hitboxes.